09-19-2009, 07:34 PM | #1 |
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VIDEO: [Gran Turismo 5] Unbelievably Realistic Koenigsegg CCX
Beyond Gran Turismo 5 - Koenigsegg CCX
Looks so REAL! [u2b]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/MuRMLp_xOz0&color1=0xb1b1b1&color2=0xcfcfcf&hl=en& feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/MuRMLp_xOz0&color1=0xb1b1b1&color2=0xcfcfcf&hl=en& feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object>[/u2b]
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09-19-2009, 09:37 PM | #2 |
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Thats not gran turismo. It's a car modeled with gt5 in mind meaning it only has like 200,000 polygons. It's rendered in 3d studio max. The day console graphics look like that is the day that I will quit my job and be a homeless.
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09-20-2009, 07:49 PM | #4 |
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Of course it's not actual game graphics.
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09-21-2009, 04:11 AM | #6 |
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stupid autoblog. why would you put "beyond gran turismo 5" when it's not even related?
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09-21-2009, 09:47 PM | #7 |
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wow...i cant believe it..
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09-22-2009, 12:58 AM | #8 |
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for a second I was convinced then thought....no way that a ps3 could output that much graphical power to allow multiple vehicles with that level of detail to co-exist...
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09-22-2009, 05:33 PM | #10 |
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I don't habeeb it
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09-22-2009, 05:40 PM | #12 |
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I knew it wasn't in-game the first second it started. I've never seen material shaders like that in a real-time simulation.
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09-24-2009, 06:59 PM | #14 |
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09-24-2009, 07:56 PM | #15 |
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09-30-2009, 07:04 PM | #16 |
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actually, i've got to put my feet in the Forza camp....the realism is 2 supreme
jokes aside looking forward to the game, hope these kinds of wrinkles are ironed out by release |
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10-03-2009, 06:26 PM | #18 |
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Amazing
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10-04-2009, 01:14 AM | #19 |
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Just amazing what they can do with computers these days. Things have come a long, LONG way since my TI-99/4A.......
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10-07-2009, 01:07 PM | #20 |
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